To resize or change the resolution of a base64 image in Javascript using the Image object, you can follow these steps: In this example, we set the media type to "image/png" and include the base64-encoded image data after the comma. The data URL has the following format: data. Note that the toDataURL() method returns a data URL containing the base64-encoded image data. Finally, we get the resized base64 image by calling the toDataURL() method on the canvas element. ![]() We then get the canvas context and draw the image onto the canvas with the desired dimensions. We then wait for the image to load before creating a new canvas element and setting its dimensions to the desired resized dimensions. In this example, we create a new Image object and set its source to the base64 image. src = "data:image/png base64,iVBORw0KG." // Wait for the image to load Create a new Image object var img = new Image ( ) // Set the source to the base64 image
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